Several Elementalist skills come to mind (Fire Skill Tree?) as well as a few smiting prayers skills. This skill would really get it's damage from the "In the Area" effect and the short recharge time. Perhaps tone the damage down or increase the recharge. Also consider that Rangers are the anti-god in the concept that they stray from enchantments and holy damage and stick to things more natural, such as the above mentioned piercing and earth damage.
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